Exactly two weeks from now, we’re about to receive another vast open world Action RPG developed by Capcom, Monster Hunter: World. It is one of those titles where they look merely amazing before its release. We have witnessed the beta and the details about it, and it seems like we have a hell of a title.
However, some things are bothering me quite much. Even if the gameplay looks fantastic, I am honestly concerned about the balance, in-game itemization, etc, etc, how everything is going to play out. For now, what we can confirm is that Monster Hunter: World had an exceptional beta and elements to include in it, which merely left gamers breathless.
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In addition to the breathtaking thing, Capcom has decided to release another fantastic looking fight set up in the Coral Highlands. There are lots of games out there that are missing such a productive environment like Monster Hunter: World has. Putting that aside, the monsters to encounter look just amazing, and every fight seems to have its own choreography which requires a set of skill to follow the mechanics. There will be dancing. I bet you!
Judging from what we’ve seen so far, it appears that following and approaching basic mechanics will be a thing in Monster Hunter: World, which is a must for any future and successful RPG title. You can watch the trailer below, and do not worry, feel free to express yourself in the comments below.[youtube https://www.youtube.com/watch?v=RBfHRcfaUBA?feature=oembed&w=618&h=348]
Monster Hunter: World is coming to Xbox One and PS4 on January 26, and a PC version will release at a later date. Soon, we’ll be able to experience new continents and discover what else hides in Monster Hunter: World.
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